Chapter 3: Simulation Environments - The Digital Twin
Module 2: Gazebo & Unity
Welcome to Module 2 of the Physical AI & Humanoid Robotics course! In this chapter, you'll learn how to simulate humanoid robots in physics engines before deploying them to real hardware. This is a critical skill for robotics development - simulation allows you to test designs, validate behaviors, and iterate quickly in a safe, repeatable environment.
Learning Objectives
By the end of this chapter, you will be able to:
- Set up and navigate the Gazebo simulation environment
- Create custom simulation worlds with realistic physics properties
- Add sensors (LIDAR, cameras, IMU) to robot models
- Configure physics parameters (gravity, friction, collisions, inertia)
- Visualize sensor data in RViz
- Load and simulate humanoid robots with complete sensor suites
- Understand when to use Gazebo vs Unity for different scenarios
- Test and validate robot behaviors in simulation
- Optimize simulation performance for your hardware
Why Simulation Matters
Before deploying code to a physical robot, you need to test it. Simulation provides:
- Rapid Prototyping: Test ideas in minutes instead of hours
- Safe Experimentation: Try risky behaviors without damaging hardware
- Systematic Validation: Repeatably test edge cases and failure modes
- Parameter Optimization: Tune controllers with automated testing
- Cost Efficiency: Develop without expensive robot hardware
However, simulation is not perfect. You'll also learn about the sim-to-real gap - differences between simulated and real-world behavior - and strategies to minimize it.
Chapter Structure
This chapter is organized into the following sections:
- Gazebo Basics - Understanding the Gazebo interface and physics engine
- World Creation - Creating custom simulation environments with SDF
- Sensor Simulation - Simulating LIDAR, cameras, and IMU sensors
- URDF with Sensors - Adding sensor plugins to robot descriptions
- Physics Properties - Configuring gravity, friction, collisions, and inertia
- Unity Overview - When and how to use Unity for visualization
- Humanoid Simulation - Simulating complete humanoid robots
- Testing & Validation - Workflows for testing robot behaviors
- Exercises - Hands-on practice problems
- Troubleshooting - Common issues and solutions
Prerequisites
Before starting this chapter, you should:
- Have completed Chapter 2 (ROS 2 & URDF Basics)
- Understand URDF robot descriptions
- Be comfortable with ROS 2 topics and nodes
- Have Gazebo 11 installed (installation guide in Section 1)
Tools & Technologies
This chapter covers:
- Gazebo 11 (Gazebo Classic) - Primary physics simulation environment
- SDF (Simulation Description Format) - World file format
- URDF with Gazebo plugins - Robot models with sensors
- RViz - Visualization of sensor data
- ROS 2 Humble - Communication framework
- Unity (overview only) - High-fidelity visualization
Time Commitment
Plan for 8-12 hours to complete this chapter, including:
- Reading and understanding concepts: 3-4 hours
- Hands-on exercises: 4-6 hours
- Troubleshooting and experimentation: 1-2 hours
Getting Help
If you encounter issues:
- Check the Troubleshooting section
- Verify your Gazebo installation and ROS 2 setup
- Review the example files in
examples/chapter-3-simulation/ - Search the Gazebo community forums
- Ask on the course discussion board
What's Next?
After completing this chapter, you'll be ready for:
- Module 3: NVIDIA Isaac Sim for advanced perception and AI
- Module 4: Vision-Language-Action models for embodied AI
- Capstone Project: Simulating your humanoid robot design before deployment
Let's get started with Gazebo Basics!